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Overnight Interview

  1. 5
  2. 4
  3. 3
  4. 2
  5. 1
Game rate: 0 All rates: 0

Overnight Interview is a first-person indie horror game that reimagines the concept of a job interview. Instead of answering questions in an office, you are dropped into a convenience store at midnight and asked to prove yourself by working through the shift. What looks like a normal trial quickly becomes strange, as the tasks you perform are interrupted by unsettling events and unusual figures. The game uses this mix of routine and the bizarre to build tension in a very short amount of time.

Story progression

The setup is simple: you arrive at the store, ready to show that you can handle the job. Shelves need to be checked, expired products thrown away, and aisles maintained. But the more you work, the more you realize that this place doesn’t operate by normal rules. Odd noises, moving objects, and strange presences make the interview feel more like a test of survival than a test of skill. The narrative doesn’t explain everything, leaving the player to piece together what is happening.

Core gameplay

Overnight Interview relies on minimal mechanics that keep focus on atmosphere. Movement is controlled with WASD, looking with the mouse, and interaction with a simple click. These straightforward inputs allow you to concentrate on the environment, which shifts in unexpected ways as the night goes on. The average play session lasts about 12 minutes, making it a compact experience that can be replayed to notice details missed the first time.

  •         Navigate the convenience store using first-person controls
  •         Perform routine chores such as shelf management and waste disposal
  •         Observe environmental changes and unusual events
  •         Encounter characters or entities that disrupt the night
  •         Replay the short scenario to catch new details

Atmosphere and design

The game creates unease by combining the familiar and the uncanny. The store looks ordinary, but its lighting, sounds, and sudden interruptions distort the sense of safety. Some moments lean into dark humor, while others rely on sharp sound cues or surreal visuals to unsettle the player. Because the entire scenario is framed as an “interview,” every action feels judged, increasing the tension even further.

Final thoughts

Overnight Interview manages to deliver a memorable experience despite its short runtime. By turning a simple job shift into a surreal evaluation, it uses small interactions and environmental storytelling to create lasting discomfort. Its strength lies in how it twists everyday tasks into something unpredictable, reminding players that horror can emerge from the most ordinary settings. For those who enjoy compact, atmospheric games, Overnight Interview offers a clever and unsettling take on the late-night workplace.

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