
Advertisement
Poly Bridge 2
Poly Bridge 2 expands on the original construction puzzle formula with new levels, mechanics, and a refined physics engine. The game continues to challenge players to build functioning bridges under budget, using a variety of materials and tools. Each level introduces different vehicle types, terrain layouts, and structural restrictions, requiring a fresh approach to problem-solving. While the core gameplay remains focused on building stable structures, this sequel offers deeper design options and more complex engineering tasks.
New Tools and Design Opportunities
In Poly Bridge 2, players are introduced to new elements such as the spring material, which opens up possibilities for flexible bridge components and shock absorption. The user interface has been streamlined, allowing for smoother construction and testing. The simulation engine has also been improved to more accurately represent physical stress and strain on materials. This means even small adjustments can significantly impact a bridge’s stability.
Gameplay Modes and Community Features
The game includes both campaign and sandbox modes. The structured campaign offers progressively harder challenges, while the sandbox allows for creative freedom without constraints. The integration with Steam Workshop and the game’s own gallery system helps players share and discover custom levels. Key features include:
- Over 100 campaign levels across multiple environments
- Realistic physics engine with improved simulations
- Spring materials for flexible designs
- Workshop support and level editor tools
- Replays and stress visualization for debugging
These features encourage experimentation and collaboration among players.
Trial and Error With Real Impact
Poly Bridge 2 emphasizes the learning process. Failed bridge designs are part of the experience, with visual stress indicators showing where weaknesses occur. This encourages iteration and refinement rather than frustration. As players progress, they become more efficient at calculating load paths, using tension and compression effectively, and balancing design with budget constraints.